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<channel>
	<title>SpiderMonk</title>
	<atom:link href="http://spidermonk.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://spidermonk.com/blog</link>
	<description>Development Blog</description>
	<pubDate>Thu, 03 Sep 2009 17:04:27 +0000</pubDate>
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	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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			<item>
		<title>Down 4 The Count Released for iPhone and iPod Touch!!!</title>
		<link>http://spidermonk.com/blog/?p=300</link>
		<comments>http://spidermonk.com/blog/?p=300#comments</comments>
		<pubDate>Thu, 03 Sep 2009 17:04:27 +0000</pubDate>
		<dc:creator>David Jones</dc:creator>
		
		<category><![CDATA[Announcements]]></category>

		<category><![CDATA[Spidermonk]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[iPod]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=300</guid>
		<description><![CDATA[Down 4 The Count is now available for purchase on iTunes!!!  Check it out&#8230;
]]></description>
			<content:encoded><![CDATA[<p>Down 4 The Count is now available for purchase on iTunes!!!  <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=327368176&amp;mt=8">Check it out&#8230;</a></p>

<a href='http://spidermonk.com/blog/?attachment_id=327' title='screenshot-20090721-115428'><img src="http://www.spidermonk.com/blog/wp-content//screenshot-20090721-115428-100x100.png" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=328' title='screenshot-20090721-115857'><img src="http://www.spidermonk.com/blog/wp-content//screenshot-20090721-115857-100x100.png" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=329' title='screenshot-20090721-124514'><img src="http://www.spidermonk.com/blog/wp-content//screenshot-20090721-124514-100x100.png" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=330' title='screenshot-20090721-162040'><img src="http://www.spidermonk.com/blog/wp-content//screenshot-20090721-162040-100x100.png" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=331' title='screenshot-20090721-124833'><img src="http://www.spidermonk.com/blog/wp-content//screenshot-20090721-124833-100x100.png" width="100" height="100" class="attachment-thumbnail" alt="" /></a>

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			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=300</wfw:commentRss>
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		<item>
		<title>Roogoo for Wii and DS Released!</title>
		<link>http://spidermonk.com/blog/?p=285</link>
		<comments>http://spidermonk.com/blog/?p=285#comments</comments>
		<pubDate>Wed, 08 Jul 2009 20:08:42 +0000</pubDate>
		<dc:creator>David Jones</dc:creator>
		
		<category><![CDATA[Roogoo]]></category>

		<category><![CDATA[Spidermonk]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=285</guid>
		<description><![CDATA[The games are out in the US!!  Help us get the word out&#8211;email your friends!
Roogoo Twisted Towers for Wii
Roogoo Attack for DS
Thanks!
Europe Release in August 09
]]></description>
			<content:encoded><![CDATA[<p>The games are out in the US!!  Help us get the word out&#8211;email your friends!</p>
<p><a href="http://www.roogooguru.com/index.php?platform=wii&#038;content=story">Roogoo Twisted Towers for Wii</a></p>
<p><a href="http://www.roogooguru.com/index.php?platform=ds&#038;content=story">Roogoo Attack for DS</a></p>
<p>Thanks!</p>
<p>Europe Release in August 09</p>
]]></content:encoded>
			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=285</wfw:commentRss>
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		<item>
		<title>Catch a sneak peak at the new Roogoo</title>
		<link>http://spidermonk.com/blog/?p=264</link>
		<comments>http://spidermonk.com/blog/?p=264#comments</comments>
		<pubDate>Fri, 29 May 2009 15:06:34 +0000</pubDate>
		<dc:creator>Scott March</dc:creator>
		
		<category><![CDATA[Roogoo]]></category>

		<category><![CDATA[Spidermonk]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=264</guid>
		<description><![CDATA[

]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.destructoid.com/preview-roogoo-twisted-towers-and-roogoo-attack-128605.phtml"><div id="attachment_265" class="wp-caption aligncenter" style="width: 210px"><img src="http://www.spidermonk.com/blog/wp-content//128605-roogoopreviewdswii-200x112.jpg" alt="Destructoid Preview" title="128605-roogoopreviewdswii" width="200" height="112" class="size-medium wp-image-265" /><p class="wp-caption-text">Destructoid.com sneak preview of <em>Roogoo: Twisted Towers</em> for the Wii and <em>Roogoo: Attack!</em> for the Nintendo DS</p></div><br />
</a></center></p>
]]></content:encoded>
			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=264</wfw:commentRss>
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		<item>
		<title>IGN: Top Ten Xbox LIVE Arcade Games</title>
		<link>http://spidermonk.com/blog/?p=260</link>
		<comments>http://spidermonk.com/blog/?p=260#comments</comments>
		<pubDate>Thu, 07 May 2009 16:25:21 +0000</pubDate>
		<dc:creator>Scott March</dc:creator>
		
		<category><![CDATA[Roogoo]]></category>

		<category><![CDATA[Spidermonk]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=260</guid>
		<description><![CDATA[IGN: Top Ten Xbox LIVE Arcade Games
Roogoo Gets Honorable Mention
]]></description>
			<content:encoded><![CDATA[<p>IGN: Top Ten Xbox LIVE Arcade Games<br />
<a href="http://xbox360.ign.com/articles/980/980538p2.html">Roogoo Gets Honorable Mention<a></p>
]]></content:encoded>
			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=260</wfw:commentRss>
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		<title>Things to Come.</title>
		<link>http://spidermonk.com/blog/?p=234</link>
		<comments>http://spidermonk.com/blog/?p=234#comments</comments>
		<pubDate>Mon, 20 Apr 2009 17:29:23 +0000</pubDate>
		<dc:creator>Shaun Healey</dc:creator>
		
		<category><![CDATA[Feature]]></category>

		<category><![CDATA[concept art]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=234</guid>
		<description><![CDATA[Hello folks! They&#8217;ve let me out of the art mines long enough to display a few brief images of the projects we&#8217;ve been working on. Take a gander!
]]></description>
			<content:encoded><![CDATA[<p>Hello folks! They&#8217;ve let me out of the art mines long enough to display a few brief images of the projects we&#8217;ve been working on. Take a gander!</p>

<a href='http://spidermonk.com/blog/?attachment_id=255' title='promowtd'><img src="http://www.spidermonk.com/blog/wp-content//promowtd-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=256' title='promobk3'><img src="http://www.spidermonk.com/blog/wp-content//promobk3-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=257' title='promogreatwall'><img src="http://www.spidermonk.com/blog/wp-content//promogreatwall-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>

]]></content:encoded>
			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=234</wfw:commentRss>
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		<item>
		<title>Roogoo Xbox 360 Faceplate</title>
		<link>http://spidermonk.com/blog/?p=223</link>
		<comments>http://spidermonk.com/blog/?p=223#comments</comments>
		<pubDate>Wed, 01 Apr 2009 22:51:04 +0000</pubDate>
		<dc:creator>Jonathan Leaders</dc:creator>
		
		<category><![CDATA[Just for Fun]]></category>

		<category><![CDATA[Roogoo]]></category>

		<category><![CDATA[faceplate]]></category>

		<category><![CDATA[fan art]]></category>

		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=223</guid>
		<description><![CDATA[Just wanted to share some excellent Roogoo fan art from ShadyIIV that was sent to us&#8230;
If you&#8217;d like to see more of his art head on over to his deviantArt gallery.
Nice work!
]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_161" class="wp-caption alignright" style="width: 118px"><a href="http://www.spidermonk.com/blog/wp-content//roogoo_faceplate_by_shadyiiv.jpg"><img class="alignnone size-small wp-image-186" title="Roogoo Faceplate" src="http://www.spidermonk.com/blog/wp-content//roogoo_faceplate_by_shadyiiv.jpg" alt="" width="108" height="145" /></a><p class="wp-caption-text">Custom-made Roogoo faceplate</p></div></p>
<p>Just wanted to share some excellent Roogoo fan art from ShadyIIV that was sent to us&#8230;</p>
<p>If you&#8217;d like to see more of his art head on over to <a href="http://shadyiiv.deviantart.com/art/Roogoo-Faceplate-116508486">his deviantArt gallery</a>.</p>
<p>Nice work!</p>
]]></content:encoded>
			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=223</wfw:commentRss>
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		<title>Roogoo at Comic-Con 2009</title>
		<link>http://spidermonk.com/blog/?p=213</link>
		<comments>http://spidermonk.com/blog/?p=213#comments</comments>
		<pubDate>Tue, 31 Mar 2009 22:57:49 +0000</pubDate>
		<dc:creator>Scott March</dc:creator>
		
		<category><![CDATA[Roogoo]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=213</guid>
		<description><![CDATA[More News From That VideoGame Blog
]]></description>
			<content:encoded><![CDATA[
<a href='http://spidermonk.com/blog/?attachment_id=209' title='comicon-1'><img src="http://www.spidermonk.com/blog/wp-content//comicon-1-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=210' title='comicon-2'><img src="http://www.spidermonk.com/blog/wp-content//comicon-2-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=211' title='comicon-3'><img src="http://www.spidermonk.com/blog/wp-content//comicon-3-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=212' title='comicon-4'><img src="http://www.spidermonk.com/blog/wp-content//comicon-4-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>
<a href='http://spidermonk.com/blog/?attachment_id=215' title='roogooWii cover'><img src="http://www.spidermonk.com/blog/wp-content//roogoowiisweetcover-100x100.jpg" width="100" height="100" class="attachment-thumbnail" alt="" /></a>

<p>More News From <a title="Roogoo News" href="http://www.thatvideogameblog.com/2009/02/10/hands-on-roogoo-attack-and-roogoo-twisted-towers/." target="_blank">That VideoGame Blog</a></p>
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		<title>Roogoo and Zoo York Comic-Con</title>
		<link>http://spidermonk.com/blog/?p=203</link>
		<comments>http://spidermonk.com/blog/?p=203#comments</comments>
		<pubDate>Wed, 11 Feb 2009 21:14:56 +0000</pubDate>
		<dc:creator>Scott March</dc:creator>
		
		<category><![CDATA[Roogoo]]></category>

		<category><![CDATA[Spidermonk]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=203</guid>
		<description><![CDATA[IGN on Roogoo and New York Comic-Con:
Roogoo Attack For the DS
Roogoo: Twisted Towers for the Wii
game play movies:
Roogoo Game play
]]></description>
			<content:encoded><![CDATA[<p><strong>IGN on Roogoo and New York Comic-Con:<img class="size-medium wp-image-205 alignright" src="http://www.spidermonk.com/blog/wp-content//yeti1-200x140.jpg" alt="yeti1" width="200" height="140" /></strong></p>
<p><a title="Roogoo Attack DS" href="http://ds.ign.com/articles/952/952538p1.html" target="_blank">Roogoo Attack For the DS</a></p>
<p><a title="Roogoo Twisted Towers Wii" href="http://wii.ign.com/articles/952/952542p1.html" target="_blank">Roogoo: Twisted Towers for the Wii</a></p>
<p style="text-align: left;">game play movies:</p>
<p><a title="Roogoo Twisted Towers Wii" href="http://media.wii.ign.com/media/142/14258999/vids_1.html" target="_blank">Roogoo Game play</a></p>
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		<item>
		<title>Taming Originality</title>
		<link>http://spidermonk.com/blog/?p=158</link>
		<comments>http://spidermonk.com/blog/?p=158#comments</comments>
		<pubDate>Thu, 25 Sep 2008 23:09:00 +0000</pubDate>
		<dc:creator>Jonathan Leaders</dc:creator>
		
		<category><![CDATA[Feature]]></category>

		<category><![CDATA[Roogoo]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=158</guid>
		<description><![CDATA[Roogoo&#8217;s Prototyping Strategy

Making something original tends to bring unique challenges. Making Roogoo was no exception. One of the strategies we used to ease some of the challenges was to try and establish a workflow that allowed for as much iteration as possible. Quick iteration makes trying new things easier, and throwing away work easier when [...]]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_161" class="wp-caption alignright" style="width: 210px"><a href="http://www.spidermonk.com/blog/wp-content//roogoolineup1.jpg"><img class="alignnone size-medium wp-image-186" title="roogoolineup1" src="http://www.spidermonk.com/blog/wp-content//roogoolineup1-200x145.jpg" alt="" width="200" height="145" /></a><p class="wp-caption-text">Initial concept sketch for Roogoo characters</p></div></p>
<p><strong>Roogoo&#8217;s Prototyping Strategy<br />
</strong><br />
Making something original tends to bring unique challenges. Making Roogoo was no exception. One of the strategies we used to ease some of the challenges was to try and establish a workflow that allowed for as much iteration as possible. Quick iteration makes trying new things easier, and throwing away work easier when you find out that what you tried didn&#8217;t work out so hot.<br />
The mindset of prototyping quickly had to be strong on multiple layers, like an onion, <a href="http://www.youtube.com/watch?v=t9nJlXLF06k">like an ogre</a>.</p>
<p><span id="more-158"></span><br />
<strong>1. The Design Layer</strong><br />
The first layer, on the design side, was primarily the human factor. It was ensuring that the ideas were quality, communicated, and numerous. We often drew pictures, ripped up pieces of paper, made funny impromptu noises or danced in charades &#8212; whatever was needed to quickly and clearly illustrate ideas to the team. No idea was unacceptable, and not all ideas were accepted. Ideas flowed like wine, and had their first iterations verbally before moving on the next layer. Often there were more ideas than time to implement them, so a mutually agreed upon priority list was used to discern which ones got in the game first.</p>
<p><div id="attachment_163" class="wp-caption alignleft" style="width: 199px"><a href="http://www.spidermonk.com/blog/wp-content//alternateroogoo.jpg"><img class="alignnone size-medium wp-image-187" title="alternateroogoo" src="http://www.spidermonk.com/blog/wp-content//alternateroogoo-189x300.jpg" alt="" width="189" height="300" /></a><p class="wp-caption-text">Early initial concept sketch for alternate game modes</p></div></p>
<p><strong>2. The Development Layer</strong><br />
Games are an interactive medium, which makes it important to have a prototype up and running so that you can test it in a way that you can feel it in motion. Personally for me as a programmer, I had to develop with two separate mindsets. One mindset was &#8220;fast throw away&#8221; prototype code, and one mindset is secure, stable production code. The fast prototype code was similar in some qualities to true production code, but lacked supplemental documentation, did not use proper test cases, did not have future extensibility in mind, and did not have aesthetic flourish. That being said, the architecture of the fast prototype code was often very similar to the final production code, (usually just smaller), so that ideas that stuck because they were good did not have to be entirely re-done in order to translate them into production code. They just needed a little love, and then it was on to the next idea.</p>
<p><strong>3. The Testing Layer</strong><br />
The process of moving the developed materials onto the Xbox was streamlined and automated. The turn-around time from &#8220;development&#8221; to &#8220;on screen&#8221; was reduced so that it usually took less than a minute or two. In retrospect it could have been even faster if we had created the system with the mindset of synchronization, so that making changes from a developer&#8217;s computer would be automatically detected and pushed to the Xbox when saved. But the system we used allowed us to develop extremely quickly, and try out idea after idea.</p>
<p><strong>Results</strong><br />
We had some interesting runs with Roogoo. As the game turned out, it was primarily an action pattern-matching twitch arcade game based on rotating platforms of holes to catch shapes. But I remember times when we had several different versions of it playable. Those familiar with the game, or who&#8217;ve <a href="http://spidermonk.com/blog/index.php?page_id=11">tried out the demo</a> will realize just how different these ideas are. One version of the game had the players matching three-in-a-row colors to clear shapes out, much like many of it&#8217;s spiritual predecessors. Another version of the game had a glowing bouncing ball that would bounce from platform to platform, dodging the meemoo, who, at the time, were just spike-headed blocks (<a title="Roogoo Concept Demo" href="http://spidermonk.com/blog/wp-content/Roogoo - Concept Demonstration.wmv">video</a>).� One prototype was made to look like it was made out of cardboard, and had physical trap doors that opened to let the shapes through. We even had a version where you controlled Roogoo as he fell downwards like the shapes.</p>
<p>Roogoo is truly unique, and what else can you expect from <a href="http://www.spidermonk.com/blog/wp-content//interview-scott-march-spidermonk-entertainment-roogoo-gamertag-radio-ep140-design-soundbyte.mp3">game that came from a dream</a>?</p>
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			<wfw:commentRss>http://spidermonk.com/blog/?feed=rss2&amp;p=158</wfw:commentRss>
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		<title>The SpiderMonk Comics Page</title>
		<link>http://spidermonk.com/blog/?p=76</link>
		<comments>http://spidermonk.com/blog/?p=76#comments</comments>
		<pubDate>Wed, 06 Aug 2008 19:20:18 +0000</pubDate>
		<dc:creator>Shaun Healey</dc:creator>
		
		<category><![CDATA[Feature]]></category>

		<category><![CDATA[Roogoo]]></category>

		<guid isPermaLink="false">http://spidermonk.com/blog/?p=76</guid>
		<description><![CDATA[Hallo folks! If you would so kindly notice, there is a shiny banner link up above entitled &#8220;Comics&#8221;, currently with a brief illustrated introduction to one of our equally shiny games, Roogoo. In time, we hope to fill that spot up with all sorts of artistic endeavors geared at better acquainting you with our projects. [...]]]></description>
			<content:encoded><![CDATA[<p>Hallo folks! If you would so kindly notice, there is a shiny banner link up above entitled &#8220;Comics&#8221;, currently with a brief illustrated introduction to one of our equally shiny games, Roogoo. In time, we hope to fill that spot up with all sorts of artistic endeavors geared at better acquainting you with our projects. Or just general messing around that&#8217;s deemed entertaining. Whichever comes first.</p>
<p style="text-align: left;">Anyway, take a peek! And I hope you enjoy what you see!</p>
<p style="text-align: center;"><a title="What is Roogoo?" onclick="javascript: pageTracker._trackPageview('/comics/WiR1'); " href="http://spidermonk.com/Comics/WiR1.jpg" target="_blank"><img style="border-color: white; border-width: 1px; border-style: solid; margin: 5px;" src="http://spidermonk.com/Comics/WiR1Thumb.jpg" alt="What is Roogoo?" width="100" height="150" /></a><a title="What is Meemoo?" onclick="javascript: pageTracker._trackPageview('/comics/WiR2'); " href="http://spidermonk.com/Comics/WiR2.jpg" target="_blank"><img style="border-color: white; border-width: 1px; border-style: solid; margin: 5px;" src="http://spidermonk.com/Comics/WiR2Thumb.jpg" alt="What is Meemoo?" width="100" height="150" /></a><a title="What is the Prince?" onclick="javascript: pageTracker._trackPageview('/comics/WiR3'); " href="http://spidermonk.com/Comics/WiR3.jpg" target="_blank"><img style="border-color: white; border-width: 1px; border-style: solid; margin: 5px;" src="http://spidermonk.com/Comics/WiR3Thumb.jpg" alt="What is the Prince?" width="100" height="150" /></a></p>
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